Update README.

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Jean-Philip Desjardins 2016-09-17 23:37:19 -04:00
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# Play!
Play! is an attempt to create a PlayStation 2 emulator for Windows, OS X, Android & iOS platforms.
Play! is an attempt to create a PlayStation 2 emulator for Windows, macOS, UNIX, Android & iOS platforms.
Ongoing compatibility list can be found here: [Compatibility List Wiki](https://github.com/jpd002/Play-/wiki/Compatible-games).
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- [Play! Dependencies](https://github.com/jpd002/Play-Dependencies)
- [Play! Framework](https://github.com/jpd002/Play--Framework)
- [Play! CodeGen](https://github.com/jpd002/Play--CodeGen)
- [Nuanceur](https://github.com/jpd002/Nuanceur)
## Building ##
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- CodeGen
- Dependencies
- Framework
- Nuanceur
- Play
### Building for Android ###
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- Make sure you've built all necessary depencendies: boost, Framework and CodeGen.
- Run the `build_debug` script available in the `build_android` directory to generate a debug build and `build_release` for a release build.
### Building for OSX and iOS ###
### Building for macOS and iOS ###
Building on OSX and iOS has been tested with Xcode 6 and Xcode 7.
Building for macOS and iOS has been tested with Xcode 6 and Xcode 7.
To build for those platforms, you need to first build boost using the [script](https://github.com/jpd002/Play-Dependencies/blob/master/BoostMac/boost.sh) provided in the [Dependencies](https://github.com/jpd002/Play-Dependencies) repository. This will create the boost Xcode framework files that are needed by the projects from this repository. Once this is done, you will be able to open `Play.xcodeproj` for either OSX and iOS and build the project normally.