From e16703ac5872da861f3433e48484f40e7df45a1d Mon Sep 17 00:00:00 2001 From: Jean-Philip Desjardins Date: Tue, 25 Feb 2025 19:06:20 -0500 Subject: [PATCH] Clear idle loop blocks upon reset. --- Source/ee/EeExecutor.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/ee/EeExecutor.cpp b/Source/ee/EeExecutor.cpp index c8b459267..20f709d9c 100644 --- a/Source/ee/EeExecutor.cpp +++ b/Source/ee/EeExecutor.cpp @@ -126,6 +126,7 @@ void CEeExecutor::Reset() SetMemoryProtected(m_ram, PS2::EE_RAM_SIZE, false); m_cachedBlocks.clear(); m_blockFpRoundingModes.clear(); + m_idleLoopBlocks.clear(); CGenericMipsExecutor::Reset(); }