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Force a seek after reading a file from memory card.
Needed by Natsuiro no Sunadokei. Reads and then writes without a flush or seek in between.
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@ -543,6 +543,9 @@ void CMcServ::Read(uint32* args, uint32 argsSize, uint32* ret, uint32 retSize, u
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else
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{
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ret[0] = static_cast<uint32>(file->Read(dst, cmd->size));
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//Sync pointer for games that write after read without seeking or flushing
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file->Seek(file->Tell(), Framework::STREAM_SEEK_SET);
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}
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}
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