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https://github.com/jpd002/Play-.git
synced 2025-04-28 13:47:57 +03:00
Update library names to match cmake upstream
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parent
ed52b04cb9
commit
8319bcd6d9
3 changed files with 9 additions and 18 deletions
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@ -142,17 +142,14 @@ endif()
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find_package(ZLIB)
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if(NOT ZLIB_FOUND)
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MESSAGE("-- Using Provided zlib source")
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if(NOT TARGET zlibstatic)
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if(NOT TARGET ZLIB::ZLIB)
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add_subdirectory(
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${CMAKE_CURRENT_SOURCE_DIR}/../../Dependencies/build_cmake/zlib-1.2.8
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${CMAKE_CURRENT_BINARY_DIR}/zlib-1.2.8
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)
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endif()
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set(ZLIB_LIBRARIES zlibstatic CACHE)
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else()
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include_directories(${ZLIB_INCLUDE_DIRS})
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list(APPEND PROJECT_LIBS ${ZLIB_LIBRARIES})
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endif()
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list(APPEND PROJECT_LIBS ZLIB::ZLIB)
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if(NOT (TARGET_PLATFORM_ANDROID OR TARGET_PLATFORM_IOS))
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find_package(OpenGL REQUIRED)
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@ -170,7 +167,7 @@ add_library(gsh_opengl STATIC
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../Source/gs/GSH_OpenGL/GSH_OpenGL_Shader.cpp
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../Source/gs/GSH_OpenGL/GSH_OpenGL_Texture.cpp
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)
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target_link_libraries(gsh_opengl Boost::boost Framework_OpenGl ${${ZLIB_LIBRARIES}})
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target_link_libraries(gsh_opengl Boost::boost Framework_OpenGl ZLIB::ZLIB)
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list(INSERT PROJECT_LIBS 0 gsh_opengl)
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if(TARGET_PLATFORM_UNIX)
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@ -482,7 +479,7 @@ if(TARGET_PLATFORM_WIN32)
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../Source/ui_win32/GSH_Direct3D9_Shader.cpp
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../Source/ui_win32/GSH_Direct3D9_Texture.cpp
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)
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target_link_libraries(gsh_d3d9 Boost::boost Framework ${ZLIB_LIBRARIES} Nuanceur)
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target_link_libraries(gsh_d3d9 Boost::boost Framework ZLIB::ZLIB Nuanceur)
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list(APPEND PROJECT_LIBS gsh_d3d9)
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include_directories(
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@ -185,13 +185,13 @@ endif()
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find_package(BZip2)
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if(NOT BZIP2_FOUND)
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MESSAGE("-- Using Provided BZip2 source")
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if (NOT TARGET bz2)
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if (NOT TARGET BZip2::BZip2)
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add_subdirectory(
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${CMAKE_CURRENT_SOURCE_DIR}/../../../Dependencies/build_cmake/bzip2-1.0.6
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${CMAKE_CURRENT_BINARY_DIR}/bzip2-1.0.6
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)
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endif()
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list(APPEND PROJECT_LIBS bz2)
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list(APPEND PROJECT_LIBS BZip2::BZip2)
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else()
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include_directories(${BZIP2_INCLUDE_DIR})
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list(APPEND PROJECT_LIBS ${BZIP2_LIBRARIES})
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@ -206,11 +206,8 @@ if(NOT ZLIB_FOUND)
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${CMAKE_CURRENT_BINARY_DIR}/zlib-1.2.8
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)
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endif()
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list(APPEND PROJECT_LIBS zlibstatic)
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else()
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include_directories(${ZLIB_INCLUDE_DIRS})
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list(APPEND PROJECT_LIBS ${ZLIB_LIBRARIES})
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endif()
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list(APPEND PROJECT_LIBS ZLIB::ZLIB)
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set(COMMON_SRC_FILES
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../../Source/AppConfig.cpp
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@ -82,17 +82,14 @@ list(APPEND PROJECT_LIBS PlayCore)
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find_package(ZLIB)
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if(NOT ZLIB_FOUND)
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MESSAGE("-- Using Provided zlib source")
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if(NOT TARGET zlibstatic)
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if(NOT TARGET ZLIB::ZLIB)
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add_subdirectory(
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${CMAKE_CURRENT_SOURCE_DIR}/../../../../../Dependencies/build_cmake/zlib-1.2.8
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${CMAKE_CURRENT_BINARY_DIR}/zlib-1.2.8
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)
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endif()
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list(APPEND PROJECT_LIBS zlibstatic)
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else()
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include_directories(${ZLIB_INCLUDE_DIRS})
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list(APPEND PROJECT_LIBS ${ZLIB_LIBRARIES})
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endif()
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list(APPEND PROJECT_LIBS ZLIB::ZLIB)
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if(NOT TARGET Boost::boost)
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add_subdirectory(
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