Play-/Source/ui_qt/main.cpp

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#include <QApplication>
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#include <QCommandLineParser>
#include "mainwindow.h"
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#include "QStringUtils.h"
#include <QtGlobal>
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Q_DECLARE_METATYPE(std::string)
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int main(int argc, char* argv[])
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{
#if QT_VERSION >= QT_VERSION_CHECK(5, 6, 0)
QApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
#endif
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QApplication a(argc, argv);
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QCoreApplication::setApplicationName("Play!");
QCoreApplication::setApplicationVersion("Version: " PLAY_VERSION);
qRegisterMetaType<std::string>();
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QCommandLineParser parser;
parser.setApplicationDescription("Description: A multiplatform PS2 emulator.");
parser.addHelpOption();
parser.addVersionOption();
#ifdef DEBUGGER_INCLUDED
QCommandLineOption debugger_option("debugger", "Show debugger");
parser.addOption(debugger_option);
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QCommandLineOption frame_debugger_option("framedebugger", "Show frame debugger");
parser.addOption(frame_debugger_option);
#endif
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QCommandLineOption cdrom_image_option("cdrom0", "Boot last booted cdvd image");
parser.addOption(cdrom_image_option);
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QCommandLineOption disc_image_option("disc", "Boot any supported disc image", "disc_image");
parser.addOption(disc_image_option);
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QCommandLineOption elf_image_option("elf", "Boot supported elf image", "elf_image");
parser.addOption(elf_image_option);
QCommandLineOption arcade_id_option("arcade", "Boot arcade game with specified id", "arcade_id");
parser.addOption(arcade_id_option);
QCommandLineOption load_state_option("state", "Load state at index", "state_index");
parser.addOption(load_state_option);
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parser.process(a);
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MainWindow w;
w.show();
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if(parser.isSet(cdrom_image_option))
{
try
{
w.BootCDROM();
}
catch(const std::exception& e)
{
printf("Error: %s\r\n", e.what());
}
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}
else if(parser.isSet(disc_image_option))
{
QString disc_image = parser.value(disc_image_option);
w.LoadCDROM(QStringToPath(disc_image));
w.BootCDROM();
}
else if(parser.isSet(elf_image_option))
{
QString elf_image = parser.value(elf_image_option);
w.BootElf(QStringToPath(elf_image));
}
else if(parser.isSet(arcade_id_option))
{
QString arcade_id = parser.value(arcade_id_option);
w.BootArcadeMachine("./arcadedefs/" + arcade_id.toStdString() + ".arcadedef");
}
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if(parser.isSet(load_state_option))
{
QString stateIndex = parser.value(load_state_option);
w.loadState(stateIndex.toInt());
}
#ifdef DEBUGGER_INCLUDED
if(parser.isSet(debugger_option))
{
w.ShowDebugger();
}
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if(parser.isSet(frame_debugger_option))
{
w.ShowFrameDebugger();
}
#endif
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return a.exec();
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}