2022-09-29 16:02:50 -04:00
|
|
|
#include "ArcadeUtils.h"
|
|
|
|
#include <nlohmann/json.hpp>
|
|
|
|
#include "string_format.h"
|
|
|
|
#include "StdStreamUtils.h"
|
|
|
|
#include "PS2VM.h"
|
|
|
|
#include "PS2VM_Preferences.h"
|
2022-09-30 16:59:19 -04:00
|
|
|
#include "DiskUtils.h"
|
2022-09-29 16:02:50 -04:00
|
|
|
#include "AppConfig.h"
|
|
|
|
#include "BootablesProcesses.h"
|
|
|
|
#include "iop/ioman/McDumpDevice.h"
|
|
|
|
|
|
|
|
struct ARCADE_MACHINE_DEF
|
|
|
|
{
|
|
|
|
std::string id;
|
|
|
|
std::string dongleFileName;
|
2022-09-30 16:59:19 -04:00
|
|
|
std::string cdvdFileName;
|
2022-09-29 16:02:50 -04:00
|
|
|
std::string boot;
|
|
|
|
};
|
|
|
|
|
|
|
|
ARCADE_MACHINE_DEF ReadArcadeMachineDefinition(const fs::path& arcadeDefPath)
|
|
|
|
{
|
|
|
|
auto defString =
|
|
|
|
[&arcadeDefPath]() {
|
|
|
|
auto defStream = Framework::CreateInputStdStream(arcadeDefPath.native());
|
|
|
|
return defStream.ReadString();
|
|
|
|
}();
|
|
|
|
|
|
|
|
auto defJson = nlohmann::json::parse(defString);
|
|
|
|
ARCADE_MACHINE_DEF def;
|
|
|
|
def.id = defJson["id"];
|
|
|
|
def.dongleFileName = defJson["dongle"]["name"];
|
2022-09-30 16:59:19 -04:00
|
|
|
if(defJson.contains("cdvd"))
|
|
|
|
{
|
|
|
|
def.cdvdFileName = defJson["cdvd"]["name"];
|
|
|
|
}
|
2022-09-29 16:02:50 -04:00
|
|
|
def.boot = defJson["boot"];
|
|
|
|
return def;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ArcadeUtils::BootArcadeMachine(CPS2VM* virtualMachine, const fs::path& arcadeDefPath)
|
|
|
|
{
|
|
|
|
auto def = ReadArcadeMachineDefinition(arcadeDefPath);
|
|
|
|
|
|
|
|
//Reset PS2VM
|
|
|
|
virtualMachine->Pause();
|
|
|
|
virtualMachine->Reset();
|
|
|
|
|
|
|
|
auto romArchiveFileName = string_format("%s.zip", def.id.c_str());
|
|
|
|
|
|
|
|
fs::path arcadeRomPath = CAppConfig::GetInstance().GetPreferencePath(PREF_PS2_ARCADEROMS_DIRECTORY);
|
|
|
|
fs::path arcadeRomArchivePath = arcadeRomPath / romArchiveFileName;
|
|
|
|
|
|
|
|
if(!fs::exists(arcadeRomArchivePath))
|
|
|
|
{
|
|
|
|
throw std::runtime_error(string_format("Failed to find '%s' in arcade ROMs directory.", romArchiveFileName.c_str()));
|
|
|
|
}
|
|
|
|
|
2022-09-30 16:59:19 -04:00
|
|
|
//Mount CDVD or HDD
|
|
|
|
if(!def.cdvdFileName.empty())
|
|
|
|
{
|
|
|
|
fs::path cdvdPath = arcadeRomPath / def.id / def.cdvdFileName;
|
|
|
|
if(!fs::exists(cdvdPath))
|
|
|
|
{
|
|
|
|
throw std::runtime_error(string_format("Failed to find '%s' in game's directory.", def.cdvdFileName.c_str()));
|
|
|
|
}
|
|
|
|
|
|
|
|
//Try to create the optical media for sanity checks (will throw exceptions on errors).
|
|
|
|
DiskUtils::CreateOpticalMediaFromPath(cdvdPath);
|
|
|
|
|
|
|
|
CAppConfig::GetInstance().SetPreferencePath(PREF_PS2_CDROM0_PATH, cdvdPath);
|
|
|
|
|
|
|
|
//We need to reset again to make sure updated CDVD has been picked up
|
|
|
|
virtualMachine->Reset();
|
|
|
|
}
|
|
|
|
|
2022-09-29 16:02:50 -04:00
|
|
|
std::vector<uint8> mcDumpContents;
|
|
|
|
|
|
|
|
{
|
|
|
|
auto inputStream = Framework::CreateInputStdStream(arcadeRomArchivePath.native());
|
|
|
|
Framework::CZipArchiveReader archiveReader(inputStream);
|
|
|
|
auto header = archiveReader.GetFileHeader(def.dongleFileName.c_str());
|
|
|
|
if(!header)
|
|
|
|
{
|
|
|
|
throw std::runtime_error("Failed to get header from ZIP archive.");
|
|
|
|
}
|
|
|
|
auto fileStream = archiveReader.BeginReadFile(def.dongleFileName.c_str());
|
|
|
|
mcDumpContents.resize(header->uncompressedSize);
|
|
|
|
fileStream->Read(mcDumpContents.data(), header->uncompressedSize);
|
|
|
|
}
|
|
|
|
|
|
|
|
//Override mc0 device with special device reading directly from zip file
|
|
|
|
{
|
|
|
|
auto device = std::make_shared<Iop::Ioman::CMcDumpDevice>(std::move(mcDumpContents));
|
|
|
|
auto iopBios = dynamic_cast<CIopBios*>(virtualMachine->m_iop->m_bios.get());
|
|
|
|
iopBios->GetIoman()->RegisterDevice("mc0", device);
|
|
|
|
}
|
|
|
|
|
|
|
|
//Boot mc0:/BOOT (from def)
|
|
|
|
virtualMachine->m_ee->m_os->BootFromVirtualPath(def.boot.c_str(), CPS2OS::ArgumentList());
|
|
|
|
|
|
|
|
//Apply Patches
|
|
|
|
|
|
|
|
TryUpdateLastBootedTime(arcadeDefPath);
|
|
|
|
}
|