2017-10-20 11:26:15 -04:00
|
|
|
#include "BootablesProcesses.h"
|
2017-10-20 15:38:51 -04:00
|
|
|
#include "BootablesDbClient.h"
|
2017-10-20 15:40:49 -04:00
|
|
|
#include "LocalGamesDbClient.h"
|
2017-10-23 07:27:42 -04:00
|
|
|
#include "TheGamesDbClient.h"
|
2017-10-20 11:26:15 -04:00
|
|
|
#include "DiskUtils.h"
|
2017-10-23 07:27:42 -04:00
|
|
|
#include "string_format.h"
|
2017-10-20 11:26:15 -04:00
|
|
|
|
|
|
|
//Jobs
|
|
|
|
// Scan for new games (from input directory)
|
|
|
|
// Remove games that might not be available anymore
|
|
|
|
// Extract game ids from disk images
|
|
|
|
// Pull disc cover URLs and titles from GamesDb/TheGamesDb
|
|
|
|
|
|
|
|
void ScanBootables(const boost::filesystem::path& parentPath)
|
|
|
|
{
|
|
|
|
for(auto pathIterator = boost::filesystem::directory_iterator(parentPath);
|
|
|
|
pathIterator != boost::filesystem::directory_iterator(); pathIterator++)
|
|
|
|
{
|
|
|
|
auto& path = pathIterator->path();
|
|
|
|
if(boost::filesystem::is_directory(path))
|
|
|
|
{
|
|
|
|
ScanBootables(path);
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
auto pathExtension = path.extension();
|
|
|
|
if(
|
|
|
|
(pathExtension != ".isz") &&
|
|
|
|
(pathExtension != ".elf")
|
|
|
|
) continue;
|
|
|
|
BootablesDb::CClient::GetInstance().RegisterBootable(path);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-10-27 18:06:59 -04:00
|
|
|
void PurgeInexistingFiles()
|
|
|
|
{
|
|
|
|
auto bootables = BootablesDb::CClient::GetInstance().GetBootables();
|
|
|
|
for(const auto& bootable : bootables)
|
|
|
|
{
|
|
|
|
if(boost::filesystem::exists(bootable.path)) continue;
|
|
|
|
BootablesDb::CClient::GetInstance().UnregisterBootable(bootable.path);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-10-20 11:26:15 -04:00
|
|
|
void ExtractDiscIds()
|
|
|
|
{
|
|
|
|
auto bootables = BootablesDb::CClient::GetInstance().GetBootables();
|
|
|
|
for(const auto& bootable : bootables)
|
|
|
|
{
|
|
|
|
std::string discId;
|
|
|
|
if(!DiskUtils::TryGetDiskId(bootable.path, &discId)) continue;
|
|
|
|
BootablesDb::CClient::GetInstance().SetDiscId(bootable.path, discId.c_str());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void FetchGameTitles()
|
|
|
|
{
|
2017-10-20 15:40:49 -04:00
|
|
|
auto bootables = BootablesDb::CClient::GetInstance().GetBootables();
|
|
|
|
for(const auto& bootable : bootables)
|
|
|
|
{
|
|
|
|
if(bootable.discId.empty()) continue;
|
|
|
|
try
|
|
|
|
{
|
|
|
|
auto game = LocalGamesDb::CClient::GetInstance().GetGame(bootable.discId.c_str());
|
|
|
|
BootablesDb::CClient::GetInstance().SetTitle(bootable.path, game.title.c_str());
|
|
|
|
}
|
|
|
|
catch(...)
|
|
|
|
{
|
|
|
|
//Log or something?
|
|
|
|
}
|
|
|
|
}
|
2017-10-20 11:26:15 -04:00
|
|
|
}
|
2017-10-23 07:27:42 -04:00
|
|
|
|
|
|
|
std::string GetCoverUrl(const char* discId)
|
|
|
|
{
|
|
|
|
uint32 theGamesDbId = 0;
|
|
|
|
|
|
|
|
try
|
|
|
|
{
|
|
|
|
auto localGame = LocalGamesDb::CClient::GetInstance().GetGame(discId);
|
|
|
|
theGamesDbId = localGame.theGamesDbId;
|
|
|
|
if(theGamesDbId == 0)
|
|
|
|
{
|
|
|
|
//If no ID found in database, then, try a fuzzy lookup using the game name specified in the
|
|
|
|
//legacy database
|
|
|
|
auto gamesList = TheGamesDb::CClient::GetInstance().GetGamesList("sony playstation 2", localGame.title);
|
|
|
|
if(gamesList.empty())
|
|
|
|
{
|
|
|
|
//Nothing found, we're screwed
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
//This is the one (might be wrong due to fuzzy search)
|
|
|
|
auto gamesListItem = gamesList[0];
|
|
|
|
theGamesDbId = gamesListItem.id;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
catch(const std::exception& exception)
|
|
|
|
{
|
|
|
|
return "";
|
|
|
|
}
|
|
|
|
|
|
|
|
try
|
|
|
|
{
|
|
|
|
if(theGamesDbId != 0)
|
|
|
|
{
|
|
|
|
//We've got an ID, so, we can fetch information for that one
|
|
|
|
auto theGamesDbGame = TheGamesDb::CClient::GetInstance().GetGame(theGamesDbId);
|
|
|
|
auto imageUrl = string_format("%s/%s", theGamesDbGame.baseImgUrl.c_str(), theGamesDbGame.boxArtUrl.c_str());
|
|
|
|
return imageUrl;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
catch(const std::exception& exception)
|
|
|
|
{
|
|
|
|
printf("Failed to obtain game info: '%s'.\r\n", exception.what());
|
|
|
|
return "";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void FetchCoverUrls()
|
|
|
|
{
|
|
|
|
auto bootables = BootablesDb::CClient::GetInstance().GetBootables();
|
|
|
|
for(const auto& bootable : bootables)
|
|
|
|
{
|
|
|
|
if(bootable.discId.empty()) continue;
|
|
|
|
auto coverUrl = GetCoverUrl(bootable.discId.c_str());
|
|
|
|
BootablesDb::CClient::GetInstance().SetCoverUrl(bootable.path, coverUrl.c_str());
|
|
|
|
}
|
|
|
|
}
|