Play-/Source/ui_ios/EmulatorViewController.h

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#import <UIKit/UIKit.h>
#import <GameController/GameController.h>
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#import "iCadeReaderView.h"
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#import "VirtualPadView.h"
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@interface EmulatorViewController : UIViewController <iCadeEventDelegate>
+(void)registerPreferences;
@property (nonatomic) iCadeReaderView* iCadeReader;
@property (nonatomic) GCController *gController __attribute__((weak_import));
@property (nonatomic, strong) id connectObserver;
@property (nonatomic, strong) id disconnectObserver;
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@property VirtualPadView* virtualPadView;
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@property NSString* imagePath;
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@property UILabel* fpsCounterLabel;
@property uint32 frames;
@property uint32 drawCallCount;
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@end