Play-/Source/MemoryMap.h

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1.4 KiB
C
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#ifndef _MEMORYMAP_H_
#define _MEMORYMAP_H_
#include "List.h"
#include "Types.h"
enum MEMORYMAP_TYPE
{
MEMORYMAP_TYPE_MEMORY,
MEMORYMAP_TYPE_FUNCTION
};
enum MEMORYMAP_ENDIANESS
{
MEMORYMAP_ENDIAN_LSBF,
MEMORYMAP_ENDIAN_MSBF,
};
struct MEMORYMAPELEMENT
{
uint32 nStart;
uint32 nEnd;
void* pPointer;
MEMORYMAP_TYPE nType;
};
class CMemoryMap
{
public:
virtual ~CMemoryMap();
uint8 GetByte(uint32);
virtual uint16 GetHalf(uint32) = 0;
virtual uint32 GetWord(uint32) = 0;
virtual void SetByte(uint32, uint8);
virtual void SetHalf(uint32, uint16) = 0;
virtual void SetWord(uint32, uint32) = 0;
void InsertReadMap(uint32, uint32, void*, MEMORYMAP_TYPE, unsigned char);
void InsertWriteMap(uint32, uint32, void*, MEMORYMAP_TYPE, unsigned char);
protected:
static MEMORYMAPELEMENT* GetMap(Framework::CList<MEMORYMAPELEMENT>*, uint32);
Framework::CList<MEMORYMAPELEMENT> m_Read;
Framework::CList<MEMORYMAPELEMENT> m_Write;
private:
static void InsertMap(Framework::CList<MEMORYMAPELEMENT>*, uint32, uint32, void*, MEMORYMAP_TYPE, unsigned char);
static void DeleteMap(Framework::CList<MEMORYMAPELEMENT>*);
};
class CMemoryMap_LSBF : public CMemoryMap
{
public:
uint16 GetHalf(uint32);
uint32 GetWord(uint32);
void SetHalf(uint32, uint16);
void SetWord(uint32, uint32);
};
#endif