Play-/Source/win32ui/RegViewVU.cpp

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#include <stdio.h>
#include "RegViewVU.h"
#include "../PS2VM.h"
using namespace Framework;
CRegViewVU::CRegViewVU(HWND hParent, RECT* pR, CMIPS* pCtx) :
CRegViewPage(hParent, pR)
{
m_pCtx = pCtx;
m_pOnMachineStateChangeHandler = new CEventHandlerMethod<CRegViewVU, int>(this, &CRegViewVU::OnMachineStateChange);
m_pOnRunningStateChangeHandler = new CEventHandlerMethod<CRegViewVU, int>(this, &CRegViewVU::OnRunningStateChange);
CPS2VM::m_OnMachineStateChange.InsertHandler(m_pOnMachineStateChangeHandler);
CPS2VM::m_OnRunningStateChange.InsertHandler(m_pOnRunningStateChangeHandler);
Update();
}
CRegViewVU::~CRegViewVU()
{
CPS2VM::m_OnMachineStateChange.RemoveHandler(m_pOnMachineStateChangeHandler);
CPS2VM::m_OnRunningStateChange.RemoveHandler(m_pOnRunningStateChangeHandler);
}
void CRegViewVU::Update()
{
CStrA sText;
GetDisplayText(&sText);
SetDisplayText(sText);
CRegViewPage::Update();
}
void CRegViewVU::GetDisplayText(CStrA* pText)
{
char sLine[256];
char sReg1[32];
char sReg2[32];
unsigned int i;
MIPSSTATE* pState;
(*pText) += " x y \r\n";
(*pText) += " z w \r\n";
pState = &m_pCtx->m_State;
for(i = 0; i < 32; i++)
{
if(i < 10)
{
sprintf(sReg1, "VF%i ", i);
}
else
{
sprintf(sReg1, "VF%i ", i);
}
sprintf(sLine, "%s: %+.7e %+.7e\r\n %+.7e %+.7e\r\n", sReg1, \
*(float*)&pState->nCOP2[i].nV0, \
*(float*)&pState->nCOP2[i].nV1, \
*(float*)&pState->nCOP2[i].nV2, \
*(float*)&pState->nCOP2[i].nV3);
(*pText) += sLine;
}
sprintf(sLine, "ACC : %+.7e %+.7e\r\n %+.7e %+.7e\r\n", \
*(float*)&pState->nCOP2A.nV0, \
*(float*)&pState->nCOP2A.nV1, \
*(float*)&pState->nCOP2A.nV2, \
*(float*)&pState->nCOP2A.nV3);
(*pText) += sLine;
sprintf(sLine, "Q : %+.7e\r\n", *(float*)&pState->nCOP2Q);
(*pText) += sLine;
sprintf(sLine, "I : %+.7e\r\n", *(float*)&pState->nCOP2I);
(*pText) += sLine;
sprintf(sLine, "P : %+.7e\r\n", *(float*)&pState->nCOP2P);
(*pText) += sLine;
sprintf(sLine, "R : %+.7e (0x%0.8X)\r\n", *(float*)&pState->nCOP2R, pState->nCOP2R);
(*pText) += sLine;
sprintf(sLine, "MACSF: %i%i%i%ib\r\n", \
(pState->nCOP2SF.nV0 != 0) ? 1 : 0, \
(pState->nCOP2SF.nV1 != 0) ? 1 : 0, \
(pState->nCOP2SF.nV2 != 0) ? 1 : 0, \
(pState->nCOP2SF.nV3 != 0) ? 1 : 0);
(*pText) += sLine;
sprintf(sLine, "MACZF: %i%i%i%ib\r\n", \
(pState->nCOP2ZF.nV0 != 0) ? 1 : 0, \
(pState->nCOP2ZF.nV1 != 0) ? 1 : 0, \
(pState->nCOP2ZF.nV2 != 0) ? 1 : 0, \
(pState->nCOP2ZF.nV3 != 0) ? 1 : 0);
(*pText) += sLine;
sprintf(sLine, "CLIP : 0x%0.6X\r\n", pState->nCOP2CF);
(*pText) += sLine;
for(i = 0; i < 16; i += 2)
{
if(i < 10)
{
sprintf(sReg1, "VI%i ", i);
sprintf(sReg2, "VI%i ", i + 1);
}
else
{
sprintf(sReg1, "VI%i ", i);
sprintf(sReg2, "VI%i ", i + 1);
}
sprintf(sLine, "%s: 0x%0.4X %s: 0x%0.4X\r\n", sReg1, pState->nCOP2VI[i] & 0xFFFF, sReg2, pState->nCOP2VI[i + 1] & 0xFFFF);
(*pText) += sLine;
}
}
void CRegViewVU::OnMachineStateChange(int nNothing)
{
Update();
}
void CRegViewVU::OnRunningStateChange(int nNothing)
{
Update();
}