Play-/Source/INTC.cpp

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#include <stdio.h>
#include "INTC.h"
#include "DMAC.h"
#include "PS2OS.h"
uint32 CINTC::m_INTC_STAT = 0;
uint32 CINTC::m_INTC_MASK = 0;
using namespace Framework;
void CINTC::Reset()
{
m_INTC_STAT = 0;
m_INTC_MASK = 0;
}
void CINTC::CheckInterrupts()
{
if(CDMAC::IsInterruptPending())
{
m_INTC_STAT |= 0x02;
}
if((m_INTC_STAT & m_INTC_MASK) != 0)
{
//Trigger an interrupt on the EE, but for now, we're gonna call the OS
CPS2OS::ExceptionHandler();
}
}
uint32 CINTC::GetRegister(uint32 nAddress)
{
switch(nAddress)
{
case 0x1000F000:
return m_INTC_STAT;
break;
case 0x1000F010:
return m_INTC_MASK;
break;
default:
printf("INTC: Read an unhandled register (0x%0.8X).\r\n", nAddress);
break;
}
return 0;
}
void CINTC::SetRegister(uint32 nAddress, uint32 nValue)
{
switch(nAddress)
{
case 0x1000F000:
m_INTC_STAT &= ~nValue;
break;
case 0x1000F010:
m_INTC_MASK ^= nValue;
CheckInterrupts();
break;
default:
printf("INTC: Wrote to an unhandled register (0x%0.8X).\r\n", nAddress);
break;
}
}
void CINTC::AssertLine(uint32 nLine)
{
m_INTC_STAT |= (1 << nLine);
CheckInterrupts();
}
void CINTC::LoadState(CStream* pStream)
{
pStream->Read(&m_INTC_STAT, 4);
pStream->Read(&m_INTC_MASK, 4);
}
void CINTC::SaveState(CStream* pStream)
{
pStream->Write(&m_INTC_STAT, 4);
pStream->Write(&m_INTC_MASK, 4);
}