OpenLiberty/scenes/multiplayer.tscn
Atirut Wattanamongkol 819b871e87 Upgrade to Godot 4.4
This also update resource references to use UIDs.
2025-03-04 13:46:01 +07:00

32 lines
1.1 KiB
Text

[gd_scene load_steps=4 format=3 uid="uid://ifh0620nha84"]
[ext_resource type="Script" uid="uid://nfgxcjjeqy53" path="res://scripts/multiplayer.gd" id="1_i6dgd"]
[ext_resource type="PackedScene" uid="uid://ci2k4eganebbs" path="res://scenes/player.tscn" id="2_8rxc6"]
[ext_resource type="PackedScene" uid="uid://1d8h7r1pvaps" path="res://scenes/world/world.tscn" id="3_gow6c"]
[node name="multiplayer" type="Node3D"]
script = ExtResource("1_i6dgd")
player_scene = ExtResource("2_8rxc6")
[node name="world" parent="." instance=ExtResource("3_gow6c")]
[node name="MultiplayerSpawner" type="MultiplayerSpawner" parent="."]
_spawnable_scenes = PackedStringArray("res://scenes/player.tscn")
spawn_path = NodePath("..")
[node name="host" type="Button" parent="."]
offset_left = 392.0
offset_top = 298.0
offset_right = 517.0
offset_bottom = 346.0
text = "Host"
[node name="join" type="Button" parent="."]
offset_left = 679.0
offset_top = 300.0
offset_right = 801.0
offset_bottom = 346.0
text = "Join"
[connection signal="pressed" from="host" to="." method="_on_host_pressed"]
[connection signal="pressed" from="join" to="." method="_on_join_pressed"]