Commit graph

11 commits

Author SHA1 Message Date
Atirut Wattanamongkol
18f8145f35 multiplayer: fix crash related to asset streaming 2024-08-19 18:30:48 +07:00
Ribbon
fdeee17337 Huge cleanup and improvements 2024-08-15 19:25:32 -03:00
Atirut Wattanamongkol
da1e93b2bc Optimize StreamedMesh distance calculation 2022-11-20 04:09:58 +07:00
Atirut Wattanamongkol
4f0f1cd063 Implement window lights 2022-11-20 01:40:57 +07:00
Atirut Wattanamongkol
fa9f2f6669 Remove extra indentation from streamed mesh alpha check 2022-11-19 03:41:05 +07:00
Atirut Wattanamongkol
e21d743b0d Improve asset loading 2022-11-18 11:36:05 +07:00
Atirut Wattanamongkol
6680786540 Disable backface culling for all objects 2022-11-18 05:06:12 +07:00
Atirut Wattanamongkol
1e8976d332 Wait for threads to finish before exiting tree 2022-11-18 04:34:56 +07:00
Atirut Wattanamongkol
6814222af4 Improve handling of texture transparency
No more weird-looking manholes
2022-11-18 04:02:26 +07:00
Atirut Wattanamongkol
ebbaaf997a Make StreamedMesh thread a class member 2022-11-18 03:46:30 +07:00
Atirut Wattanamongkol
de0ab8708a Initial implementation 2022-11-18 03:10:21 +07:00