From c4f01916db21c0a0c0dda0e73f9cc922e43dd9fd Mon Sep 17 00:00:00 2001 From: Atirut Wattanamongkol Date: Mon, 19 Aug 2024 20:16:02 +0700 Subject: [PATCH] Correct car wheel radius This makes the car less awkward to drive at speed --- scenes/car.tscn | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/scenes/car.tscn b/scenes/car.tscn index 19bcd0d..72f33e5 100644 --- a/scenes/car.tscn +++ b/scenes/car.tscn @@ -440,6 +440,7 @@ skeleton = NodePath("") transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.472146, 0.266109, 1.07063) use_as_steering = true wheel_roll_influence = 0.01 +wheel_radius = 0.268 wheel_rest_length = 0.2 wheel_friction_slip = 1.4 suspension_stiffness = 80.0 @@ -452,6 +453,7 @@ skeleton = NodePath("") transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.472146, 0.266109, 1.07063) use_as_steering = true wheel_roll_influence = 0.01 +wheel_radius = 0.268 wheel_rest_length = 0.2 wheel_friction_slip = 1.4 suspension_stiffness = 80.0 @@ -464,6 +466,7 @@ skeleton = NodePath("") transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.573323, 0.266109, -0.783897) use_as_traction = true wheel_roll_influence = 0.01 +wheel_radius = 0.268 wheel_rest_length = 0.2 wheel_friction_slip = 1.1 suspension_travel = 0.15 @@ -477,6 +480,7 @@ skeleton = NodePath("") transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.573323, 0.266109, -0.783897) use_as_traction = true wheel_roll_influence = 0.01 +wheel_radius = 0.268 wheel_rest_length = 0.2 wheel_friction_slip = 1.1 suspension_travel = 0.15