VehicleTemplate.tscn update

This commit is contained in:
a6xdev 2024-08-22 20:44:39 -03:00
parent 83acfe6f22
commit a70be6c0a9

View file

@ -745,14 +745,15 @@ bones/24/scale = Vector3(1, 1, 1)
mesh = SubResource("ArrayMesh_7xqwr") mesh = SubResource("ArrayMesh_7xqwr")
skin = SubResource("Skin_kcspo") skin = SubResource("Skin_kcspo")
[node name="VehicleCameraController" parent="." instance=ExtResource("5_k4wtr")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0.705353, 0)
[node name="InteractArea" type="Area3D" parent="."] [node name="InteractArea" type="Area3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="InteractArea"] [node name="CollisionShape3D" type="CollisionShape3D" parent="InteractArea"]
shape = SubResource("SphereShape3D_tsk17") shape = SubResource("SphereShape3D_tsk17")
[node name="VehicleCameraController" parent="." node_paths=PackedStringArray("Vehicle") instance=ExtResource("5_k4wtr")]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0.705353, 0)
Vehicle = NodePath("..")
[node name="front_left_wheel" type="VehicleWheel3D" parent="."] [node name="front_left_wheel" type="VehicleWheel3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.472146, 0.266109, 1.07063) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.472146, 0.266109, 1.07063)
use_as_steering = true use_as_steering = true
@ -760,7 +761,9 @@ wheel_roll_influence = 0.01
wheel_radius = 0.28 wheel_radius = 0.28
wheel_rest_length = 0.2 wheel_rest_length = 0.2
wheel_friction_slip = 1.4 wheel_friction_slip = 1.4
suspension_stiffness = 100.0 suspension_travel = 5.0
suspension_stiffness = 50.0
suspension_max_force = 10000.0
[node name="front-left-wheel" type="MeshInstance3D" parent="front_left_wheel"] [node name="front-left-wheel" type="MeshInstance3D" parent="front_left_wheel"]
mesh = SubResource("ArrayMesh_gfuya") mesh = SubResource("ArrayMesh_gfuya")
@ -773,7 +776,9 @@ wheel_roll_influence = 0.01
wheel_radius = 0.28 wheel_radius = 0.28
wheel_rest_length = 0.2 wheel_rest_length = 0.2
wheel_friction_slip = 1.4 wheel_friction_slip = 1.4
suspension_stiffness = 100.0 suspension_travel = 5.0
suspension_stiffness = 50.0
suspension_max_force = 10000.0
[node name="front-right-wheel" type="MeshInstance3D" parent="front_right_wheel"] [node name="front-right-wheel" type="MeshInstance3D" parent="front_right_wheel"]
mesh = SubResource("ArrayMesh_wauk7") mesh = SubResource("ArrayMesh_wauk7")
@ -786,8 +791,9 @@ wheel_roll_influence = 0.01
wheel_radius = 0.28 wheel_radius = 0.28
wheel_rest_length = 0.2 wheel_rest_length = 0.2
wheel_friction_slip = 1.1 wheel_friction_slip = 1.1
suspension_travel = 0.15 suspension_travel = 5.0
suspension_stiffness = 100.0 suspension_stiffness = 50.0
suspension_max_force = 10000.0
[node name="back-left-wheel" type="MeshInstance3D" parent="back_left_wheel"] [node name="back-left-wheel" type="MeshInstance3D" parent="back_left_wheel"]
mesh = SubResource("ArrayMesh_u7pbs") mesh = SubResource("ArrayMesh_u7pbs")
@ -800,8 +806,9 @@ wheel_roll_influence = 0.01
wheel_radius = 0.28 wheel_radius = 0.28
wheel_rest_length = 0.2 wheel_rest_length = 0.2
wheel_friction_slip = 1.1 wheel_friction_slip = 1.1
suspension_travel = 0.15 suspension_travel = 5.0
suspension_stiffness = 100.0 suspension_stiffness = 50.0
suspension_max_force = 10000.0
[node name="back-right-wheel" type="MeshInstance3D" parent="back_right_wheel"] [node name="back-right-wheel" type="MeshInstance3D" parent="back_right_wheel"]
mesh = SubResource("ArrayMesh_5xu5a") mesh = SubResource("ArrayMesh_5xu5a")
@ -854,3 +861,5 @@ Vehicle = NodePath("../..")
[connection signal="body_entered" from="InteractArea" to="." method="PlayerEnteredInteractArea"] [connection signal="body_entered" from="InteractArea" to="." method="PlayerEnteredInteractArea"]
[connection signal="body_exited" from="InteractArea" to="." method="PlayerExitedInteractArea"] [connection signal="body_exited" from="InteractArea" to="." method="PlayerExitedInteractArea"]
[editable path="VehicleCameraController"]