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VehicleTemplate.tscn update
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commit
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1 changed files with 18 additions and 9 deletions
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@ -745,14 +745,15 @@ bones/24/scale = Vector3(1, 1, 1)
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mesh = SubResource("ArrayMesh_7xqwr")
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skin = SubResource("Skin_kcspo")
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[node name="VehicleCameraController" parent="." instance=ExtResource("5_k4wtr")]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0.705353, 0)
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[node name="InteractArea" type="Area3D" parent="."]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="InteractArea"]
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shape = SubResource("SphereShape3D_tsk17")
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[node name="VehicleCameraController" parent="." node_paths=PackedStringArray("Vehicle") instance=ExtResource("5_k4wtr")]
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0.705353, 0)
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Vehicle = NodePath("..")
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[node name="front_left_wheel" type="VehicleWheel3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.472146, 0.266109, 1.07063)
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use_as_steering = true
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@ -760,7 +761,9 @@ wheel_roll_influence = 0.01
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wheel_radius = 0.28
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wheel_rest_length = 0.2
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wheel_friction_slip = 1.4
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suspension_stiffness = 100.0
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suspension_travel = 5.0
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suspension_stiffness = 50.0
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suspension_max_force = 10000.0
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[node name="front-left-wheel" type="MeshInstance3D" parent="front_left_wheel"]
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mesh = SubResource("ArrayMesh_gfuya")
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@ -773,7 +776,9 @@ wheel_roll_influence = 0.01
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wheel_radius = 0.28
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wheel_rest_length = 0.2
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wheel_friction_slip = 1.4
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suspension_stiffness = 100.0
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suspension_travel = 5.0
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suspension_stiffness = 50.0
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suspension_max_force = 10000.0
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[node name="front-right-wheel" type="MeshInstance3D" parent="front_right_wheel"]
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mesh = SubResource("ArrayMesh_wauk7")
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@ -786,8 +791,9 @@ wheel_roll_influence = 0.01
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wheel_radius = 0.28
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wheel_rest_length = 0.2
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wheel_friction_slip = 1.1
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suspension_travel = 0.15
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suspension_stiffness = 100.0
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suspension_travel = 5.0
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suspension_stiffness = 50.0
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suspension_max_force = 10000.0
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[node name="back-left-wheel" type="MeshInstance3D" parent="back_left_wheel"]
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mesh = SubResource("ArrayMesh_u7pbs")
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@ -800,8 +806,9 @@ wheel_roll_influence = 0.01
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wheel_radius = 0.28
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wheel_rest_length = 0.2
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wheel_friction_slip = 1.1
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suspension_travel = 0.15
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suspension_stiffness = 100.0
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suspension_travel = 5.0
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suspension_stiffness = 50.0
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suspension_max_force = 10000.0
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[node name="back-right-wheel" type="MeshInstance3D" parent="back_right_wheel"]
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mesh = SubResource("ArrayMesh_5xu5a")
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@ -854,3 +861,5 @@ Vehicle = NodePath("../..")
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[connection signal="body_entered" from="InteractArea" to="." method="PlayerEnteredInteractArea"]
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[connection signal="body_exited" from="InteractArea" to="." method="PlayerExitedInteractArea"]
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[editable path="VehicleCameraController"]
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