Properly rotate model in DFF test

This commit is contained in:
Atirut Wattanamongkol 2022-11-15 23:44:01 +07:00
parent 19174fefe0
commit 631da53db5

View file

@ -11,6 +11,8 @@ func _ready() -> void:
spinbox.rounded = true
spinbox.max_value = 0
misc = RWTextureDict.new(GameManager.open_file("models/misc.txd", FileAccess.READ))
meshinstance.rotation.x = deg_to_rad(-90.0)
func _ld_dff() -> void: