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Improve the Unity engine explanation
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@ -34,7 +34,7 @@ If we successfully load most GTA3 formats, we could start a GTA San Andreas reim
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Why? because the GTA San Andreas formats are an evolution of the GTA3 formats, thus part of the GTA3 format converter code can be reused.
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Why? because the GTA San Andreas formats are an evolution of the GTA3 formats, thus part of the GTA3 format converter code can be reused.
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Similar to what the [San Andreas Unity](https://github.com/in0finite/SanAndreasUnity) project did, but the Unity engine is closed-source.
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Similar to what the [San Andreas Unity](https://github.com/in0finite/SanAndreasUnity) project did, but the Unity engine is closed-source and proprietary.
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## Why Godot?
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## Why Godot?
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