Lime3DS/externals/glad
2024-11-22 10:46:11 +00:00
..
include video_core: Fix fragment shader interlock usage on OpenGL. (#7144) 2023-11-10 13:14:52 -08:00
src video_core: Fix fragment shader interlock usage on OpenGL. (#7144) 2023-11-10 13:14:52 -08:00
CMakeLists.txt CMakeLists: Derive the source directory grouping from targets themselves 2017-12-11 21:11:52 -05:00
Readme.md Removed a couple of stray references to Lime3DS 2024-11-22 10:46:11 +00:00

These files were generated by the glad OpenGL loader generator and have been checked in as-is. You can re-generate them using glad with the following command:

python -m glad --profile core --out-path glad/ --api "gl=4.3,gles2=3.2" --generator=c

You can also generate the source using this site:

  1. Select '4.3' for GL, '3.2' for GLES2, and 'Core' for Profile.
  2. Input the currently supported extensions from here, plus any new required extensions.
  3. Click Generate and download the generated source zip.
  4. Unzip the new source over the current glad source files.