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@ -10,20 +10,20 @@ It was created from the merging of PabloMK7's Citra fork and the Lime3DS project
The goal of this project is to be the de-facto platform for future development.
> [!NOTE]
> Azahar has not fully released yet. For this reason, there are no compiled binaries available for download.
>
> It is recommended that only developers and early adopters should use the emulator until our first stable release.
>
> Here be dragons.
<!--
# Installation
### Windows & MacOS
### Windows
Download the latest release from [Releases](https://github.com/azahar-emu/azahar/releases).
If you are unsure of whether you want to use MSYS2 or MSVC, use MSYS2.
### MacOS
Download the latest release from [Releases](https://github.com/azahar-emu/azahar/releases).
The `macos-universal` download will work on both Intel and Apple Silicon Macs.
---
### Android
The recommended method of downloading Azahar on Android is via the [Google Play store](https://play.google.com/store/apps/details?id=io.github.lime3ds.android).
@ -44,6 +44,8 @@ Keep in mind that you will not recieve automatic updates when installing via the
Azahar is available as an AppImage on the [Releases](https://github.com/azahar-emu/azahar/releases) page.
A Flatpak distribution is currently being worked on.
<!--
We are also on Flathub:
<a href=https://flathub.org/apps/org.azahar-emu.azahar><img width='180' alt='Download on Flathub' src='https://dl.flathub.org/assets/badges/flathub-badge-en.png'/></a>
@ -84,7 +86,7 @@ Below are the minimum requirements to run Azahar:
### Desktop
```
Operating System: Windows 10 (64-bit), MacOS 13 (Ventura), or modern 64-bit Linux
CPU: x86-64 (64-bit) CPU. Single core performance higher than 1,800 on Passmark
CPU: x86-64/ARM64 CPU (Windows for ARM not supported). Single core performance higher than 1,800 on Passmark
GPU: OpenGL 4.3 or Vulkan 1.1 support
Memory: 2GB of RAM. 4GB is recommended
```