renderer_vulkan: Actually initialize background colors on start

This commit is contained in:
Briar 2025-04-07 19:47:35 +02:00 committed by OpenSauce
parent 2a7a5078fc
commit 8c8890037c

View file

@ -178,6 +178,11 @@ void RendererVulkan::RenderToWindow(PresentWindow& window, const Layout::Framebu
window.RecreateFrame(frame, layout.width, layout.height);
}
clear_color.float32[0] = Settings::values.bg_red.GetValue();
clear_color.float32[1] = Settings::values.bg_green.GetValue();
clear_color.float32[2] = Settings::values.bg_blue.GetValue();
clear_color.float32[3] = 1.0f;
DrawScreens(frame, layout, flipped);
scheduler.Flush(frame->render_ready);