Loader: Guess filetype from the magic, or fallback to the extension.

This commit is contained in:
Emmanuel Gil Peyrot 2015-01-06 23:10:13 +00:00
parent 04622a859c
commit 82ec17db7d
8 changed files with 113 additions and 27 deletions

View file

@ -19,11 +19,32 @@ namespace Loader {
/**
* Identifies the type of a bootable file
* @param filename String filename of bootable file
* @todo (ShizZy) this function sucks... make it actually check file contents etc.
* @param file open file
* @return FileType of file
*/
FileType IdentifyFile(const std::string &filename) {
static FileType IdentifyFile(FileUtil::IOFile& file) {
FileType type;
#define CHECK_TYPE(loader) \
type = AppLoader_##loader::IdentifyType(file); \
if (FileType::Error != type) \
return type;
CHECK_TYPE(THREEDSX)
CHECK_TYPE(ELF)
CHECK_TYPE(NCCH)
#undef CHECK_TYPE
return FileType::Unknown;
}
/**
* Guess the type of a bootable file from its extension
* @param filename String filename of bootable file
* @return FileType of file
*/
static FileType GuessFromFilename(const std::string& filename) {
if (filename.size() == 0) {
LOG_ERROR(Loader, "invalid filename %s", filename.c_str());
return FileType::Error;
@ -34,22 +55,20 @@ FileType IdentifyFile(const std::string &filename) {
return FileType::Unknown;
std::string extension = Common::ToLower(filename.substr(extension_loc));
// TODO(bunnei): Do actual filetype checking instead of naively checking the extension
if (extension == ".elf") {
if (extension == ".elf")
return FileType::ELF;
} else if (extension == ".axf") {
else if (extension == ".axf")
return FileType::ELF;
} else if (extension == ".cxi") {
else if (extension == ".cxi")
return FileType::CXI;
} else if (extension == ".cci") {
else if (extension == ".cci")
return FileType::CCI;
} else if (extension == ".bin") {
else if (extension == ".bin")
return FileType::BIN;
} else if (extension == ".3ds") {
else if (extension == ".3ds")
return FileType::CCI;
} else if (extension == ".3dsx") {
else if (extension == ".3dsx")
return FileType::THREEDSX;
}
return FileType::Unknown;
}
@ -60,7 +79,16 @@ ResultStatus LoadFile(const std::string& filename) {
if (!file->IsOpen())
return ResultStatus::Error;
switch (IdentifyFile(filename)) {
FileType type = IdentifyFile(*file);
FileType filename_type = GuessFromFilename(filename);
if (type != filename_type) {
LOG_WARNING(Loader, "File %s has a different type than its extension.", filename.c_str());
if (FileType::Unknown == type)
type = filename_type;
}
switch (type) {
//3DSX file format...
case FileType::THREEDSX:
@ -72,7 +100,8 @@ ResultStatus LoadFile(const std::string& filename) {
// NCCH/NCSD container formats...
case FileType::CXI:
case FileType::CCI: {
case FileType::CCI:
{
AppLoader_NCCH app_loader(std::move(file));
// Load application and RomFS
@ -100,10 +129,11 @@ ResultStatus LoadFile(const std::string& filename) {
// IdentifyFile could know identify file type...
case FileType::Unknown:
default:
{
LOG_CRITICAL(Loader, "File %s is of unknown type.");
return ResultStatus::ErrorInvalidFormat;
}
}
return ResultStatus::Error;
}